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Dungeons & Dragons Daggerdale is multiplayer Action Role-playing (RPG) game set within an authentic D&D gameworld that will thrill new and more experienced players alike. In this world players must unite as they quest to stop Rezlus and his Zhentarim from invading and conquering the Dalelands. Game features include: multiple ways to play, including single player support and co-op both in local and online play; pick-up-and-play style gameplay; multiple game modes; and deep character development.
Story :
Travel to the Forgotten Realms, where the adventure begins in the Dalelands, nestled in the remote Desertsmouth Mountains. From the sulfuric catacombs of the mines of Tethyamar, to the dizzying heights of the Tower of the Void, Dungeons & Dragons Daggerdale combines the depth of Dungeons & Dragons 4th Edition with intuitive, action packed combat that will satisfy the most seasoned of adventurers. With compelling hack-and-slash gameplay, fluid graphics, and a choice of play modes, Dungeons & Dragons Daggerdale offers an accessible, thrilling, and unmatched
Features :
- Solo and Co-op Play - Battle through the mines of Tethyamar and tower of Rezlus solo or with 1-3 of your friends
- Questing - Combines both exploration and combat including a reward system for player progression
- Immersive Combat - Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, tactical ranged combat, or powerful spell casting
- Character Development - Select a class, build your ultimate hero, collect loot, and earn experience; select feats, powers, and skills to enhance and customize your hero as you level up
- Multiple Game Modes - Unlock new areas and challenges in Campaign mode, or hone your skills in Freeplay
Reviews : Negative :
I was very excited to see and play the latest D&D release. What a disappointment! The game is horrible form the graphics to the audio to the fact that the game is just not finished. It looks like someone was under time constraints to get this to market and forgot to add the quality. Save your money! It's not worth it! Oh, and be prepared for a 2 Gig download after you install Steam.
Positive :
The graphics aren't too bad, although they won't stand up to any AAA title of today. In fact, I kind of liked them. The character models look pretty good, and so far there seems to be a fair amount of variation of the characters - e.g. there are a number of different dwarfs roaming their halls in one part of the game. While not top of the line, for a $15 dollar game, they look OK. The textures aren't bad either. There's enough variety - so far - that I'm not too bored looking at the scenery as I play the game. The level design is better than some games I've seen. The game takes place below ground, so it's a throwback to dungeon crawlers of the past. It's actually a lot of fun to play a D&D game that isn't so focused above ground for a change. I guess they were trying - maybe??? - to capture the fun of games like Dungeon Hack, an old DOS D&D game. The story seems to be fairly decent too, but as I mentioned, I haven't gotten that far into the game. So I'll skip that part in this review.
The weapons, armor, and items you can find and/or purchase in the game are pretty neat. Some might say they are a little over the top and too powerful too soon for such low level characters, but for a short hack-and-slash game, I don't see a problem with it. You really need some powerful weapons to offset the number of enemies that come at you if you play it in the single player mode.
The music is pretty cool. It suits the game quite well, and it's one of the high points of the game - a game that sadly has too few.
There are some scripted in-game cutscenes, as well as some animated drawings with voice over that serve as cutscenes, too. The scripted in-game cutscenes are actually pretty good. There are also some scripted events that happen during the quests that add some flavor to otherwise boring quests where you fetch things.
THE BAD:
There are some balancing issues. Enemies re-spawn, and if you are low on health and without potions, you'll have a hard time getting back to safety to end your question. This is a real problem when it comes to the save system (more on that later!!!).
Limiting your ability to choose between four races that are tied to four classes is not, as the box quotes, "'the way Dungeons & Dragons was always meant to be played' - GamePro". The person that said that needs to be beaten with a pillowcase full of hard drives! [JOKING!!!!] You are basically given 4 choices. Not 16 (4x4) choices as in a mix of classes and races. You get four. They're bound together. You really don't create a character. The RPG aspects are pretty much stripped out of the game. When that goes, so does D&D. It makes about as much sense as the Ravenloft fighting game that came out back in the 90s. D&D is an RPG. When you limit what you can do to the extent this game does, not only is it NOT "the way Dungeons & Dragons was always meant to be played", it's not much of an RPG at all. There are plenty of RPG games to play, and people aren't going to spend much time on a game like this. Which begs the question, "Why make it?" If you aren't going to put out a competitive product, don't even start the process.
The story line and gameplay are very linear. This is another issue. With games like the Elderscroll series and NWN, and even Baldur's Gate, people don't want such linear gameplay anymore. Being dragged by the nose through a game, without any side quests or deviation, just isn't going to cut it today. This game has no choice. You follow quest A to quest B to quest C, with no side quests or plots. I assume you just connect the dots, so to speak, to the end of the game.
The ads for this game are so misleading. The worst claims are that they game includes an "Authentic D&D Experience" and "Character Development." Read the product description, play the game, and then go back and read it again. You'll see what I mean.